← CliffAlloy STUDIO

EventSmith

Block-based Event & Dialogue System

Build game events — no coding required.

Get on Unity Asset Store
EventSmith Editor Screenshot

Features


Getting Started

  1. Import the package and open Window > EventSmith
  2. Create an EventSmith Asset (right-click in Project > Create > EventSmith)
  3. Add blocks and commands in the editor
  4. Attach EventSmithExecutor to your NPC and assign the asset
  5. Add the EventManager prefab to your scene
  6. Press Play and trigger the event!

Requirements

Unity VersionUnity 2022.3 or later (tested on Unity 6000.3)
Render PipelineBuilt-in Render Pipeline
PlatformWindows, macOS (editor only)
DependenciesNone

Support

For questions and bug reports, please contact:
cliffalloy.studio@gmail.com